Utilizing the Unreal Engine, developers created a remarkable, physics based, engine for the Meta Quest 2. Problem was, it was just an engine - not a game; it lacked graphics, characters, sound, music, VFX, name, and (most importantly) a story. As the ECD, I created an immersive world filled with loveable characters and a rich storyline.

Skills: Ideation, Creative Direction, Art Direction, Background Story, Storyboard Script, World Design, 3D Art
Please note: it is difficult to showcase my work on Chyme, without actually playing the game. If you are interested in hiring me, and have access to an Meta Oculus 2, I am happy to provide you the Tech Demo for Chyme. Otherwise, please browse through some of the creative marketing assets provided below.